
Dual Wield also has the bonus of being able to do elemental damage, and get pretty high physical pierce (it's possible to get 100% - hello handmade cookie and assassin's garb) with proto clarity rose.

So then the quiestion is broad based on the responses, strong in terms of max damage or strong as consistently getting attacker rank in raiding parties, both are not necessarily the same.ĭW is definitely the class that can fill the most roles, as it can handle both DPS as well as tanking thanks to it's 2 invincibility skills, as well as a "fense" in the form of cross parry.

it’s hard to declare a clear cut winner because a couple of things imo, stability which messes up your damage so the damage fluctuates quite often making your damage look wimpy at times, some bosses evasions stat which is somewhat linked to stability further making it hard to gauge damage, how some players play and this is quite interesting I hear you with halbs dying like ants I am a halb guy myself and hp is a stat that isn’t in your mind initially until you get some bosses that are meaty and can dish out what u give them too, if more berserker type builds have more hp they would live the entire battle and not lose attacker rank, also with playing style I noticed that ppl spam combos as soon as the boss battle starts and I tell in my experience if they are melee type and they start before me my damage will suck hard because the boss will have already built up a resistance to melee attacks.
